Posts Tagged ‘Webchat’

lightIRC flash webchat releases 0.9.6

Tuesday, December 29th, 2009

lightIRC, the “fast, free, flash-based IRC client written in ActionScript 3″ just released version 0.9.6 of their embeddable webchat.

Quoting their webpage, “lightIRC supports channels, queries, a lot of IRC commands, some CTCP commands and is much customizable through StyleSheets” and also has “multi language support” as well as a “nice GUI to set kicks, bans and channel modes”.

lightIRC Webinterface

lightIRC Webinterface

Since this version, lightIRC got a webcam feature which uses the Red5 streaming server as its backend, though thats currently only available on their IRCd – but you can contact the author if “you are interested in purchasing the webcam extension for your IRC network”.

Mibbit webchat updates

Wednesday, December 23rd, 2009

Mibbit, the popular webchat client for IRC, once again made a few updates to their service.

In the announcement they write that, due their tremendous growth, have “expanded from having a single backend for Widgets, to having 4 backend servers” which “also gives us failover, and an easy way to update backends without having to kick everyone off”.

Since all backends use the same IP, IRC networks that use Mibbit for their webchat don’t have to change anything.

The new features that were introduced with this update is WebSocket support, a feature currently only available in Google Chrome:

Quakenet.Org Web-Chat Released

Monday, February 16th, 2009

Today, Quakenet.org has announced the release of their new web-based chat client:

“We’re pleased to announce that our brand new webchat client is now out of testing and live for public use. The webchat client is the best way to connect to QuakeNet from a web browser, and offers many many excellent features such as full integration with QuakeNet and our “Q” channel service bot.”

Of course, we decided to take it for a spin.

The client comes up with a nice and simple window:

Webchat Introductory Screen

Webchat Introductory Screen

I assume you know how the next part works :P