Archive for the ‘Networks’ Category

GameSurge Introduces ‘Free Custom Title’ Service

Friday, July 15th, 2005

Cradly announced the beta of a new service on GameSurge’s website named ‘Free Custom Title’ service.

A Custom Title is something different then a vHost or entirely ‘faked’ hostmask as Cradly explained to IRC-Junkie in a reaction:

“GameSurge has offered +x host hiding for some time, in the format  .user.gamesurge.   What we call the title is the center word  “user.”  GameSurge is now allowing our users to change their title  based upon a list of options, once every 30 days.”

GameSurge Shows a Different Face

Saturday, July 2nd, 2005

“Many of you have given us great feedback over the previous weeks and months and we have listened”, GameSurge admin Andrew starts on the network’s website. “We deliver to you today some large changes to the network that will change the face of it as we currently know it. We have listened. We have eliminated a large amount of the bureaucracy in the support and channel registration area of the network. We hope you like the changes!”

The biggest change is that the network will not restrict its channel registration process to gaming channels only. Any channel can now register, like a friends group, technical support, opensource projects, etc. Also there is no longer the requirement of a website for the channel.

EFNet Switches to OpenChanfix

Tuesday, May 31st, 2005

EFNet’s global voting body has voted to switch its Chanfix reopping service to the opensource OpenChanfix.

“EFnet has traditionally been a network of multiple implementations”, OpenChanfix coder Garion explains to IRC-Junkie. ” We are running several compatible ircd versions, and that seems to do well. When it turned out that the maintainers of the current chanfix didn’t have the time to fix bugs and add features, Beige and I decided to write our own chanfix. Apparently the EFnet admins prefer this implementation over the current chanfix, because they voted to use OCF from now on.”

Troublemaker Forces GameSurge to GLine ISP

Thursday, May 26th, 2005

“Due to problems with a recurring trouble maker and no response from Sprint’s abuse department, so far, which we have attempted to contact for the past three weeks, we have been forced to block this range from our our network”, the GameSurge website announced.

Cradly from the GameSurge team explained to IRC-Junkie that the gline was eventually set “due to a user who  would use dynamic ip addresses to evade g-lines.  Because we didn’t  receive a response from Sprint to our initial abuse complaints, we decided on the ban.”

The user made it a game to evade the ban, both on IRC and on GameSurge’s forum.

“Oops!” at Undernet

Monday, April 18th, 2005

A little typo in a GLine caused major effects on the Undernet network today.

The result of the typo was that the entire network got GLined with the reason set for the user the GLine was meant for: infected! Advertising infecting web sites. Clean this computer! http://www.moosoft.com http://housecall.trendmicro.com/ )

As a result of the events the entire network fell apart, and servers had to be reconnected one-by-one. On the IRC statistics website NetSplit.de Undernet dissapeared completely from the Top 25 list, where it normally can be found in the top 3.