Archive for the ‘Network Addons’ Category

QuakeNet’s Support Channel introduces Ticketing system

Tuesday, February 15th, 2005

“We are currently trialling a new system for user support in #feds”, meeb announced on the QuakeNet website.

During the test period, users requiring assistance will need to join #help, and explain their problem there. The #help staff will then supply a ticket for #feds, if an oper is required to solve the problem. During this testing period, #feds will be an invite only channel. With that ticket you can invite yourself during a 2 day time period into #feds.

EFNet introduces Global Glines

Saturday, February 12th, 2005

EFNet is going to implement global glines. Previously, glines were only required on the European section of this network.

The vote, called for by Hardy, calls for glines with duration times from not less then 6 hours, to a maximum of 7 days.

“If the vote is approved, all servers will be required to activate glines within a 14 day period”, the vote explains. “Failure to comply will result in the server(s) being removed from the network.”

The glines were accepted with 10 no, and 18 yes votes.

GameSurge tests new IPv6 code in ircu

Monday, January 17th, 2005

“Our development committee is currently testing our new IPv6 IRC server located at ipv6.gamesurge.net. If you have an IPv6 connection you might want to download this patch for Mirc that will allow you to connect to GameSurge via the IPv6 protocol”, the GameSurge website reports.

IPv6 support is one of the new features of ircu2.10.12, the IRC deamon which is also in use on the Undernet network.

AngryWolf quits Unreal Module development

Sunday, November 28th, 2004

On his website AngryWolf announced he will stop development of modules for the popular UnrealIRCD server package. “I’ve been so busy for more than one month that I couldn’t do any updates on the site and on my modules since then”, AngryWolf explains. “I just can’t do these anymore. They mean too much work for me, even because I’m having university.”

EFnet tests OpenChanfix

Tuesday, November 16th, 2004

EFnet reports it will be testing the OpenChanfix variant of its Chanfix service. It is not a test to see if the opensource variant can replace the current Chanfix however.

Garion, one of the two OpenChanfix coders, said in a reaction to IRC-Junkie: “This is not a replacement, but a test to see whether OCF is really ready for production. Of course we have tested it extensively, but it is extremely difficult to create a good test environment which is a perfect copy of EFnet. That’s why we’ve decided to test it on EFnet itself.”