Sony has applied for a patent with machine learning for NPCs in games

Sony has applied for a patent with machine learning for NPCs in games

Sony continues to try its luck with the patents for your home entertainment systemswhat we commonly know as the PlayStation 5. Although these patent applications can also relate to future devices, such as the buttonless controllers that we have seen previously. This time the patent is related to the Machine Learningmaking bosses in games learn from your reaction times and retries to eliminate them.

Sony patents NPCs adapted through Machine Learning

The patent has been named AI-adapted non-player character for video game systempresented in March of last year and published on October 1. The patent works by collecting the custom player data when it encounters an NPC, it passes them to a machine learning model, and modifies the recorded behavior to modify the behavior of this character.

The patent precisely describes the behavior of this technology that aims adapt the level of difficulty for all types of players. I would be able to record the player reaction timethe success rate of attacks dodged and blocks made. It would also record the weapons used and the ammunition used in them. An important piece of information would be number of retries used to remove the bosspass a level or win the battle, a system that would allow the difficulty to be adapted after a few attempts in vain.

Geeknetic Sony has applied for a patent with machine learning for the NPCs of the games 2

The technology could also modify dialogues, appearance and voices

But it not only refers to the difficulty, Sony also talks in the patent that it could adapt other elements beyond combat. It is described how it would also be possible to modify, based on the recorded data, the dialogues, the appearance of the characters, and even the voices.

Game modification can be done before starting the game, in real time as you collect data or later for a future game.

Geeknetic Sony has applied for a patent with machine learning for the NPCs of the games 3

At the moment this request is more than this, and Sony has not obtained the patent yetFurthermore, it is not known if this can be applied via software or hardware. It is also not known how this new technology can be applied, if it ever comes to fruition. A system that seems interesting for adapt the difficulty and story to each player making use of new technologies.