AMD has launched a plugin to add FSR 3.1.3 and anti-lag 2.0.2 to the Unreal Engine 5.5 engine
Waiting for the new climbing technology AMD FSR 4.0 that we can surely see with the RDNA 4 and their RADEON RX 9070 seriesmeanwhile AMD has updated the plugin for Unreal Engine 5.5 with FSR 3.1.3 and anti-lag 2. This update comes to introduce with this popular engine The latest AMD technologies available From a few weeks before finishing 2024.
Specifically, AMD added the plugin for unreal Engine 5.5 of AMD FSR 3.1.3. The version of this image climbing technology for games, in the latest available version that was already announced, and that Does not include great novelties Regarding the previous one. AMD FSR 3.1.3 has updated the code to this new version And he added A new option R.fidelityfx.fi.usedistrotiontexture. A small update While the launch of the next version 4.0 is expected and the support to use it with this popular video game engine.
Besides, Anti-lag 2 has also been addedspecifically with the version 2.0.2. In this version no novelty has been seen Regarding previous versions, it has simply added To use with Unreal Engine 5.5. Anti-Lag 2 allows reduce latency In games that use the generation of paintings, with faster reactions between your pulsations and movements to the images presented by the GPU. This version It is compatible with Directx 11 and 12and now It can be used in more titlesgiven that initially was available for a reduced number of games.