DLSS 5 comes to games without official support thanks to DLSS 5 Swapper, a community tool

DLSS 5 comes to games without official support thanks to DLSS 5 Swapper, a community tool





NVIDIA has already presented its latest DLSS 5 scaling modelalthough this time it is more focused on offering photorealistic images in games. After a multitude of criticisms and bad opinions during its presentation, it seems that technology has taken another path where the developer will be the one who chooses the final appearance of their creations. But far from being compatible with RTX 50 series and expand to the RTX 40 in the future, the tool DLSS 5 Swapper will allow you to add it to games even that do not have official support.

DLSS 5 Swapper allows you to add DLSS 5 to games without official support

The tool, which is available at GitHuballows you to drag a game or scan a hard drive to add support for DLSS 5 neural rendering in games. If the game already has NVIDIA DLSS technology, it will replace it with the latest version, if it does not have DLSS, the community mod is launched DLSS-Feeder and ReShade which adds the neural rendering and motion data needed to make it work.

DLSS 5 also works in games with DirectX 9 and DirectX 12

This works in games that have DirectX 9 up to DirectX 12even in emulators like PCSX2, Dolphin or Xenia. Additionally, you can use DLSS 5 on older generation cards such as RTX 20 and RTX 30 based on Pascal and Ampere. For this, the DLSS 5 files leaked in the preliminary version of the game have been used NBA 2K27 which has also debuted this technology.

Community brings DLSS 5 to previous generations of NVIDIA RTX

A tool that seems to bring together the community work since they had access to this technology, which allows DLSS 5 to be applied to games that do not have it, even making it work with previous generations of RTX graphics.

Juan Antonio Soto

I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I broke down my first computer: a 386 DX 40 with 4MB of RAM and 210MB of hard drive. I continue to give free rein to my passion in the technical articles I write for Geeknetic. I dedicate most of my free time to video games, contemporary and retro, on the more than 20 consoles I have, in addition to the PC.