Get the open NAT type for your Xbox, PlayStation and Switch console opening the right ports
The type of NAT on our consoles
In addition to playing online with your PC, many users also take their games to Games through the Internet with your console. But sometimes you have surely experienced long waiting times To access a multiplayer game, Chat failures of the game, impossibility of being the team leader, etc. When doing the internet test on your console has appeared to you A moderate or even strict NAT (B or C). What is Nat and in What affects our online games in the console?
We will begin by saying that Nat is the abbreviation of Network Adress Translationor what would be in Spanish Network Address Translation. NAT is a technique that allows us Share our Public IP From several devices that are on the local network and that connect to the Internet.
When we install our new rotuer, even if we have searched The best band In order not to have interference and improve the connection, some may ports are blocked. In this way our router does not allow to pass all the necessary connections to Communicate the console with the game servers or with other users, obtaining a bad Nat also called Nat B o C. It may also be that Your Operator Use CG-NAT and have access to a fully blocked public IP.
But this can be solved properly configuring your routerwith some simple steps you can have An open NAT (or type a) that will allow you to connect correctly, to be able to access all services No restrictions.
Main problems that cause a strict or moderate NAT
When you do a connection test, a moderate or even strict NAT may appear. These restrictions are generally caused by a Bad management of our routerthat since the coach installs it, we leave the default configuration, even the passwordsomething very dangerous and that can allow unauthorized access.
A bad NAT can be caused by several factors, the main ones are these:
- Closed or poorly configured ports. This causes the rotuer not to allow incoming connections from the Internet servers to the device.
- UPNP disabled. This allows you to automatically configure certain services, such as dynamically opening the ports to allow the necessary connections that will openly communicate your game console with the Internet servers.
- Activated or high security Firewall. Too strict rules can cause the necessary ports to not be opened, getting a bad NAT.
- Incorrect configuration in your console or router. If despite having open ports or UPNP you continue with a bad NAT, you may not have assigned a static direction and open those ports for that specific direction.
- Your operator Use CG-NAT. With this technology On the part of your Internet operator you will not be able to open ports, since Your public IP It is shared.
These inconveniences will surely not affect your Internet connection regularly, and you can check how Your Internet speed is correct and the hired. Rather, they refer when sharing services and communicating online from and from your console, with the different servers that make online games, voice chats and other services possible.

So that You can have the best nat In all your consoles we will tell you How to make these configurations correctly.
Get your NAT open on all consoles
We are going to leave the forwarding of ports for the end, since each console Use some different And we are going to tell you How to open them And what ports are necessary in each case. But the ideal is review all these points that we have left in the previous section, to verify if we can have the best NAT that allows us Play without limitations To our favorite games.
But before we are going to tell you how each manufacturer calls these three general types of NAT.
|
NAT type |
Sony (PlayStation) |
Microsoft (Xbox) |
Nintendo (switch) |
|
Open |
Type 1 |
Open |
A and b |
|
Moderate |
Type 2 |
Moderate |
C and d |
|
Strict |
Type 3 |
Strict |
E and f |
One of the solutions is to opt for Activate UPNP. UPNP are the acronym for Universal Plug and Play, a technology that allows devices dynamically open the necessary ports For communication with the outside. With activating this option you will not have to do anything else, each console that connects to the Internet can Tell the router that ports use and open them While necessary, to leave them as they were when the connections end.
To activate UPNP you will only have to Mark the corresponding box on your routeralthough not everyone has her. Nor is it a 100% effective option that you can try, and if it works correctly it is the simplest to implement.

It is also possible that you count with high security or a firewall that is preventing these necessary accesses. In this case you only have to Allow incoming and outgoing connections for consoles adding a rule for this. As each firewall is different, surely if you have managed to configure it you can add a rule that allows these accesses, the List of necessary ports We are going to leave it later.
If you have already reviewed these two options and you still have bad nat, The best and most effective solution is to open the specific ports for each consolewe are going to tell you what they are and how to open them.
Open the ports to get an open type
As we have mentioned earlier, this is The most effective solution And the one I use always personally. It consists of simply open the necessary For communications, since each use different ports.
Nor can we forget about manually configure a static private address. When opening them, it is done For a concrete private complex addressif we have an automatic IP associated, you may change every time we connect to the Internet and cease to be effective the open port rule. Ideally It is to first assign an IP fixed to each consolethat we know that it is not going to step on with another that automatically assigns the DHCP server, and then open them for this address.
Let’s look at a table that ports need each, of the current and previous generation, to obtain the best NAT.
|
Videoconsola |
TCP ports |
UDP ports |
Observations |
|
PlayStation 4 (PS4) |
80, 443, 3478, 3479, 3480 |
3478, 3479 |
According to Sony support |
|
PlayStation 5 (PS5) |
80, 443, 3478, 3479, 3480 |
3478, 3479 |
Like PS4 |
|
Xbox One |
3074 |
88, 500, 3074, 3544, 4500 |
Same ports as Xbox Series s/x |
|
Xbox Series S / X |
3074 |
88, 500, 3074, 3544, 4500 |
Requires active UPNP or manual forwarding |
|
Nintendo Switch |
6667, 12400, 28910, 29900–29901, 80, 443 |
1–65535 (some games require wide range) |
Nintendo recommends preferential UPNP |
|
Nintendo Switch 2 |
6667, 12400, 28910, 29900–29901, 80, 443 |
1024–65535 |
Based on manufacturer’s recommendation |
Now we only have to assign the fixed address to each game console. Each manufacturer does it in a different way, but basically we can find it in the Network or Internet options. We just have to say that we want to assign an IP and write it, now we have keep so that the changes are kept.
Make sure this It is not within the range that DHCP Assign automatically, or you can have problems. The range of addresses is established by default by each router, but usually The first addresses or the last are free. This leaves us at least the first 20 IPS and generally the last 55 available, it is preferable Use the last (for example, as of 192,168.1.201 onwards).
Generally, I usually open them for both TCP and UDP, so in the same rule you can put both and it is faster as you assure you total compatibility.

To open them on your router you will only have to find this option, which each brand has it in a different place, you can check the brand documentation or search on the Internet. Once located you just have to follow these simple steps.
- Assign a name to identify this rule, for example, open Xbox ports.
- Enter the fixed address you have assigned.
- Select the protocol, in my case it lets me put TCP, UDP or both.
- Select both external and internal ports, simply write the port range to open (separated by a script) in both. If it is only a port writes the same separated by a script.
- Remember to click, accept or add so that the changes are reflected.
- By adding the following group of ports for the same device, write the same IP address changing the ports.
- Repeat the steps for the rest of the devices agreeing to change the IP address you have assigned to each of them.
Some extreme cases, such as delicate Nintendo Switchthey demand open practically All ports available. But when trying to apply such a wide range the router throws a conflict error. For this it exists Another solution called DMZ.

DMZ, or also known as demilitarized zone, allows Expose the internet device directly jumping the rules and safety of the router or firewall. An option that serves to drastically solve Strict or moderate NAT problems, and that is very good for these cases of a large number of ports such as the Nintendo Switch.
An option Nothing recommended for PCs or mobile devices, tablets, etc.but there is no major problem for a console. This will leave all incoming connections that will reach the console without restrictions, assuring you the best nat.
Avoid type 3 of NAT in your Nintendo Switch and Switch 2, Xbox Series or PlayStation 4 and 5
Following these simple steps and tips you can get to have Open Natof Type 1 or In your consoles. A nat that It does not restrict Connections allowing shorter times when joining your online games, connecting with your friends in the voice chat, downloading the games faster, etc.
Play With your friends or with strangers during this summer No interruptionsconfiguring your router correctly to allow the necessary connections between your consoles and the servers on the Internet.
