Microsoft presents Xbox Lab, a new group of developers, engineers and scientists to experiment with games

Microsoft presents Xbox Lab, a new group of developers, engineers and scientists to experiment with games





The community is carrying out different projects where companies do not reach, although it seems that Microsoft has been interested in these works. For this he has created Xbox Labsan internal group dedicated to turning new ideas into projects and experiences for players and developers. This includes assisted development Artificial intelligence and other technologies that have managed to bring PC games to Macs and even web browsers.

Xbox Labs, the new Microsoft team to experiment with games

It has been one’s own Asha Sharma the one in charge of confirming this new, small Xbox Labs department. It is made up of a group of engineers and developers who were already on the Xbox team, and who will now dedicate themselves to researching how to bring different games to other platforms for which they were not designed. The director of Xbox has pointed out projects such as Halo or GTA Vwhich have even been able to run in a browser with technologies such as WebAssembly and WebGPUor even other mods that have combined code from different games.

The Xbox Labs group will also carry out experiments in public, and will later share their tools with developers. The team already has some projects underway, although the details are unknown at the moment. Some projects can become functions for Xbox Insiderwhile others will be distributed in another way.

Geeknetic Microsoft presents Xbox Lab, a new group of developers, engineers and scientists to experiment with games 2

Microsoft wants to collaborate with the community without giving up its rights

Regarding the copyrightSharma made it clear that Microsoft will remain committed to and protect its games, even if this may contradict unofficial ports by the community. Perhaps it has something to do with the fact that Microsoft wants to make developers co-authors, and a collaboration can protect Microsoft’s rights, while at the same time making developers in the community known by collaborating with this video game giant on some unusual project like the ones we usually see from the community.

Article Editor: Juan Antonio Soto

Juan Antonio Soto

I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I broke down my first computer: a 386 DX 40 with 4MB of RAM and 210MB of hard drive. I continue to give free rein to my passion in the technical articles I write for Geeknetic. I dedicate most of my free time to video games, contemporary and retro, on the more than 20 consoles I have, in addition to the PC.