The Nintendo Switch 2 supports G-Sync, but only on its integrated screen
Yesterday, Nintendo unveiled the launch date of his Next Nintendo Switch 2 console, next to some details about its design and functions. The Japanese company is not usually extensive when talking about the technical specifications of its consoles, and this time has not been an exception.
Now, it is Nvidia that sheds some light, presuming that The Nintendo Switch 2 Use one Personalized Nvidia GPU which is 10 times more powerful than the first generation, and that will support DLSS “Deep Learning Supersampleing” to use lower rendering resolutions and then re -scar, thanks to the use of “tensor cores”. It will also have “RT CORES” for lighting purposes with Raytracing.
Nintendo Switch 2 will also support NVIDIA G-SYNC To synchronize the variable frequency rate of your screen. However, it will be a very limited support that It will only work with its integrated screen.
The Nintendo Switch 2 GPU is based on the ampere architecture 5 years ago
However, few technical details have actually been taught, neither Nvidia nor Nintendo have wanted to reveal the specifications of this GPU, and the shared details are quite generic by not specifying the generation of the RT/tensor cores nor which version of DLSS will be used.
For leaks and previous rumors it would be a GPU integrated into the small Soc NVIDIA TEGRA T239 and based on The old Nvidia ampere architecture launched 5 years ago. This information would point to the use of the obsolete manufacturing technology of 8 nanometers.