Valve continues with its plans for a Steam Deck 2 despite the current RAM crisis
Valve has just launched the last product of the 3 announced at the end of 2025, the Steam Frame. This new virtual reality glasses viewer is now available to “reserve”, with certain conditions. With the work completed, Valve can now focus on offering a second generation of its portable consolewhich opened up success to Valve’s hardware, the Steam Deck. Valve has stated that the current RAM crisis has not affected their plans for a Steam Deck 2.
Valve continues working on a Steam Deck 2 with a big jump in performance
Valve continues to affirm that it wants a new Steam Deck 2 with a big jump in performanceand continues working to offer one to users. In an interview with IGN, one of Valve’s developers, Pierre-Loup Grifaishas stated that the price of RAM has not affected the development of this next console. Rather, Valve is waiting, and studying how and when it can offer a new Steam Deck with this notable jump in performance.
But for the moment There is no approximate date for Steam Deck 2 to see the lightalthough it is known that Valve will launch a successor at some point. The manufacturer continues to insist that it wants to achieve a notable performance jump between the two generationsbeyond a simple hardware update to give more power to the new version.
The price of memory may affect the launch of Steam Deck 2
Also comes into play current Steam Deck pricewhich has managed to lose all its appeal and sales with the large price increase it has suffered in recent weeks. The original Steam Deck started at just 400 euros, with refurbished options for less than 300.
The memory crisis Perhaps it has not affected development, which can be carried out in the same way, even if RAM and SSDs are through the roof. What can affect is the release date and sale pricewhich may be higher than expected as has happened with the Steam Frame.
Juan Antonio Soto
I am a Computer Engineer and my specialty is automation and robotics. My passion for hardware began at the age of 14 when I broke down my first computer: a 386 DX 40 with 4MB of RAM and 210MB of hard drive. I continue to give free rein to my passion in the technical articles I write for Geeknetic. I dedicate most of my free time to video games, contemporary and retro, on the more than 20 consoles I have, in addition to the PC.
