AMD FSR 4 introduces a new mL -based algorithm and presents FSR Redstone focused on improving RT and FG with ML

AMD FSR 4 introduces a new mL -based algorithm and presents FSR Redstone focused on improving RT and FG with ML

In addition to present new hardware For games and professionals, such as AMD Radeon RX 9060 XT In their 8 and 16 GB versions with prices that start from the 299 dollarsthe manufacturer has also emphasized his AMD FSR 4 scaling technology. A technology that is designed from 0 and optimized for AMD Radeon RX 9000 serieswhich has announced that the Use of a new ml algorithm (Machiner Learning) that Improve the quality of images As of June 5.

FSR 4 premieres a new ml -based algorithm with which It will improve the images in all performance settings. This new feature will reach the users of the Radeon RX 9000 Series on June 5. He has also announced with availability for the second half of this year 2025, FSR Redstone. This AMD project introduces New improvements I know They will add to the abilities of AI that will be added shortly, and whose key points are improve raytraction and photograms generation through AI.

For this, through technique Neural Ratande Caching You will learn how light bounces In the scenes to predict it in stages increasing the performance in Ray Tracing. It will also replace the interpolation technology used in FSR 3 with a new ML -based model with temporal and spatial knowledge They add greater quality to the images.

Geeknetic AMD FSR 4 introduces a new ML -based algorithm and presents FSR Redstone focused on improving the RT and FG with ML 2

AMD FSR 4 will be present at 60 games for June 5and AMD plans are to expand it to many more titles throughout the year.